A downloadable game

The advantage of having human readable file is that, it is easy for human to debug, and also easy to modify.


The reason I have number of vetices and number of indices is because it is easy for reader to recognize roughly how large the geometry data will be. And the reason I listed vertices as an array is because it is easy to write lua reader function.


This is the debug screen from geometry builder


One thing I struggle the most is about how to set a handler.  The handler’s setting was very complicated for me, and I didn’t know it should be place to cMygame instead of inside the game engine.


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