A downloadable game

The order of binary file is

  1. Vertex count
  2. Index Count
  3. Vertex Data
  4. Index Data

By using human-readable format for storing data, the data files will be easy to debug if there is any problem, and by using binary as a run time data, it will make data faster to be loaded to a game engine.

Also, it help compress the assets size.

 

For the binary data, it should be consistent for no matter what platform the data is for. The reason been you don’t want to debug binary date for each platform if there is a problem

 

The size of helix model with the form of human readable file is 1.96 MB

The size of helix model with the form of binary is 664 KB

 

It tooks 735689 ticks if I load as lua file for a helix model

It tooks 6562 ticks if I load as binary for a helix model.




Download

Download
MyGame_.zip 355 kB

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